Saturday, December 12, 2009

Get knocked down get up again

I posted the game at a more rpgmaker oriented site and got slapped down pretty hard for my mapping. In all honesty I wasn't concentrating on that too hard as working out the details of a non linear game is a bit more thought consuming than most rpgs. However it wasn't all bad since I got some good advice on how to make better maps.
Quick edit, for an example of how I am improving things look at this new picture and see the change. Photobucket

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